Senior Game Engineer

<strong>Position Title: </strong>Senior Game Engineer<br><br><strong>Studio/Department:</strong> Standing Stone Games<br><br><strong>Employee Type:</strong> Full Time, Regular<br><br><strong>Location</strong>: Remote ( within BC, Canada)<br><br><strong>Salary Range: </strong>$120,000 - $140,000 CAD<br><br>Ravenwake Games is the newest studio within Enad Global 7, a global leader in video game development and publishing. Backed by iconic franchises such as EverQuest®, PlanetSide®, DC Universe™ Online, Dungeons & Dragons Online®, The Lord of the Rings Online™, Magic: The Gathering Online, and MechWarrior®, we draw on a legacy of genre‑defining experiences. We're committed to delivering entertainment that inspires, engages, and unites players around the world. At Ravenwake Games, our mission is to craft immersive worlds that bring players together, build vibrant communities, and deliver unforgettable gameplay at every turn.<br><br><strong>Description<br><br></strong>We are looking for a Senior Game Engineer to bring our favorite Dungeons and Dragons and Lord of the Rings moments off the page and into our massively multiplayer online game on PC! You'll collaborate with designers and other disciplines to build engaging, memorable gameplay experiences.<br><br><strong>Responsibilities<br><br></strong><ul><li>Work closely with game designers to understand the overall vision for a system</li><li>Develop and test code for new systems and augment existing systems</li><li>Solve complex technical problems across game engine, tools, and live-service systems</li><li>Work with QA to help develop test plans for and debug a system</li><li>Tune and fix bugs in existing game-level systems as required to enhance the game</li><li>Provide reliable and accurate time estimates for tasks</li><li>Document systems thoroughly, both in terms of design and implementation</li><li>Participate in code reviews to help maintain code quality across the team</li><li>Other duties and responsibilities as assigned by the manager<br><br></li></ul><strong>Qualifications<br><br></strong><ul><li>Interest in working on the game user interface and game systems</li><li>4-7+ years of programming experience, gaming industry experience preferred</li><li>Strong problem-solving skills, with advanced knowledge of algorithms, data structures, and optimization</li><li>Proficient working on a variety of systems in the realms of game engine, tools, game support services and the games themselves</li><li>Debugging, including post-mortem debugging</li><li>Experience working in C++ and SQL</li><li>Able to collaborate with other engineers and other non-technical team members, including as game teams, customer service and ops<br><br><br><br></li></ul><strong>Bonuses<br><br></strong><ul><li>At least one shipped title</li><li>Microsoft WCF, C#, JSON, SOAP</li><li>Postgres</li><li>Python, Perl, or other scripting languages<br><br></li></ul><strong>Be Aware of Fraudulent Recruiting Activities<br><br></strong><strong>Ravenwake Games</strong> will never ask applicants for social insurance numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview.<br><br><ul><li>Ravenwake is an Equal Opportunity Employer.**<br><br></li></ul>

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